How to edit vector tile layers and assemble them into a custom basemap

In part 1, of this two-part series, we learned how to create texture layers in ArcGIS to give your maps a realistic lived-in appearance. Now we’re going to use those texture layers in a custom basemap, and we’ll also customize the content and appearance of existing vector tile layers along the way, to get exactly what … Continue reading How to edit vector tile layers and assemble them into a custom basemap

van Gogh style wind map

Here’s how to use compositing to tint flowing wind patterns by underlying terrain colors. Why? Because rather than a basemap providing some context around a layer that inherently blocks your view of it, you can leverage the amazing compositing blend modes of the ArcGIS Online Map Viewer to make the phenomenon reveal context rather than … Continue reading van Gogh style wind map