How to find (and style!) detailed water polygons for your map

I often struggle to find high resolution polygons for things that tend to change, like water, urban, ice, whatever. Here’s how you can wrangle some up-to-date, detailed, water polygons for your small or medium scale maps (plus five different ways you can style them up)… Here’s the gist… 0:00 Large scale vs small scale0:42 Sentinel-2 Land … Continue reading How to find (and style!) detailed water polygons for your map

Throwing Shade In Wild Color

I once heard someone say that standard hillshade (one-direction light source) ignores half of the terrain. While this is an exaggeration, it makes a good point. Earth has an atmosphere and light diffuses, bounces, and wraps around a terrain in a manner that a single light direction misses. What’s more, the hues of light behave … Continue reading Throwing Shade In Wild Color